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GetLiSplatAsset ​

ALiSplatActor · API Reference

Returns the Gaussian Splat asset currently assigned to the Actor.

cpp
ULiSplatAsset* GetLiSplatAsset() const;

Returns nullptr when no asset is assigned.

C++ Example ​

cpp
ULiSplatAsset* Asset = SplatActor->GetLiSplatAsset();
if (IsValid(Asset))
{
    // Use Asset.
}

Blueprint Example ​

Get Li Splat Asset Blueprint example

See Also ​


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LiSplat Unreal SDK Documentation Center