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SetOpacityScale ​

ALiSplatActor · API Reference

Sets the opacity scale on the Actor and every Chunk.

cpp
void SetOpacityScale(float InOpacityScale);

Finite values are clamped to 0.0–2.0. Non-finite values fall back to 1.0.

C++ Example ​

cpp
SplatActor->SetOpacityScale(0.8f);

Blueprint Example ​

Set Opacity Scale Blueprint example

See Also ​


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