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GetLevelFittedNO ​

ULodGlspComponent · API Reference

Calculates LOD from camera distance and the longest side of the Chunk.

cpp
int32 GetLevelFittedNO(float fDistance) const;

The LOD becomes approximately one level coarser each time the distance ratio doubles. Returns INDEX_NONE when no valid LOD is available.

C++ Example ​

cpp
const float Distance = FVector::Distance(
    CameraLocation, Chunk->GetComponentLocation());
const int32 Lod = Chunk->GetLevelFittedNO(Distance);

Blueprint Example ​

Get Level Fitted NO Blueprint example

See Also ​


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