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Reading Guide ​

LiSplat Unreal SDK is a 3D Gaussian Splatting (3DGS) software development kit developed by Greenvalley International Inc. for Unreal Engine. It loads, renders and displays 3DGS data, and supports scene editing, measurement, annotations, collision generation, viewpoint camera motion, video output and standalone OpenXR VR applications.

Main Features ​

TaskWhere to start
Import data, add an Actor and run a sceneQuick Start
Navigate and adjust position or scaleNavigation and Transforms
Adjust rendering, lighting, point clouds and performanceRendering Adjustments, Performance Optimization
Set the starting position, skybox, viewpoints and camera pathsScene Settings, Viewpoints, Scene Flythrough
Edit, clip, measure, annotate and link locationsEditing, Measurement, Annotations, Jump Points
Configure collision, VR, animation, multiple displays, panoramas and applicationsCollision, VR Preview and Export, Loading Animation, nDisplay, Panoramic Video, Project Packaging

LiSplat Unreal SDK Documentation Center