Reading Guide
LiSplat Unreal SDK is a 3D Gaussian Splatting (3DGS) software development kit developed by Greenvalley International Inc. for Unreal Engine. It loads, renders and displays 3DGS data, and supports scene editing, measurement, annotations, collision generation, viewpoint camera motion, video output and standalone OpenXR VR applications.
Main Features
| Task | Where to start |
|---|---|
| Import data, add an Actor and run a scene | Quick Start |
| Navigate and adjust position or scale | Navigation and Transforms |
| Adjust rendering, lighting, point clouds and performance | Rendering Adjustments, Performance Optimization |
| Set the starting position, skybox, viewpoints and camera paths | Scene Settings, Viewpoints, Scene Flythrough |
| Edit, clip, measure, annotate and link locations | Editing, Measurement, Annotations, Jump Points |
| Configure collision, VR, animation, multiple displays, panoramas and applications | Collision, VR Preview and Export, Loading Animation, nDisplay, Panoramic Video, Project Packaging |