GetNormalProxySettings
Returns the current normal-proxy settings.
cpp
FLiSplatNormalProxySettings
GetNormalProxySettings() const;Returns a copy of the struct. After editing it, call SetNormalProxySettings to apply the changes.
C++ Example
cpp
const FLiSplatNormalProxySettings Settings =
SplatActor->GetNormalProxySettings();Blueprint Example

See Also
- SetNormalProxySettings: applies modified settings.
- GetShadowProxySettings: returns shadow settings that use the same proxy geometry.