Skip to content

SetSplatScale

ALiSplatActor · API Reference

Sets Gaussian size scaling on the Actor and every Chunk.

cpp
void SetSplatScale(float InSplatScale);

Finite values are clamped to 0.1–10.0. Non-finite values fall back to 1.0. View-dependent LOD is recalculated after the change.

C++ Example

cpp
SplatActor->SetSplatScale(1.2f);

Blueprint Example

Set Splat Scale Blueprint example

See Also


Back to ALiSplatActor

LiSplat Unreal SDK 产品文档中心