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AdjustScreenPixelQuality

ALiSplatActor · API Reference

Adjusts screen-pixel LOD quality in 0.1 increments.

cpp
bool AdjustScreenPixelQuality(bool bIncrease);
ParameterDescription
bIncreasetrue increases quality; false decreases it.

The result is clamped to 0.25–16.0. Returns true when the value changes and false when it is already at a limit. A successful change immediately invalidates previous LOD and filtering results.

C++ Example

cpp
// Increase by 0.1 each time.
const bool bChanged =
    SplatActor->AdjustScreenPixelQuality(true);

Blueprint Example

Adjust Screen Pixel Quality Blueprint example

See Also


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