GetSplatCount
ULodGlspComponent · API Reference
Returns the number of Splats currently resident for this Chunk.
cpp
int32 GetSplatCount() const;This is the current loaded result, not the total number of Splats in the complete asset.
C++ Example
cpp
const int32 LoadedSplats = Chunk->GetSplatCount();Blueprint Example

See Also
- ALiSplatActor::GetTotalSplatCount: returns the total for the complete asset.
- GetLatestLevel: returns the LOD represented by the resident Splats.