GetRenderFeatureSettings
Returns the current rendering-feature settings.
cpp
FLiSplatRenderFeatureSettings
GetRenderFeatureSettings() const;Returns a copy of the struct. Call SetRenderFeatureSettings after editing the copy.
C++ Example
cpp
auto Settings = Actor->GetRenderFeatureSettings();
Settings.bEnableMipFilter = true;
Actor->SetRenderFeatureSettings(Settings);Blueprint Example

See Also
- SetRenderFeatureSettings: applies modified settings.