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LocateDataToScene

ALiSplatActor · API Reference

Moves the current viewport to a position that frames all LiSplat data.

cpp
void LocateDataToScene();

The viewing direction is selected by SelectedDirection. The method is callable from Blueprint and from the Actor's Details panel.

C++ Example

cpp
SplatActor->SelectedDirection = EViewDirection::Top;
SplatActor->LocateDataToScene();

Blueprint Example

Center in Viewport Blueprint example

See Also


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