GetLodSplatAsset
ULodGlspComponent · API Reference
Returns the asset currently used by the component.
cpp
ULiSplatAsset* GetLodSplatAsset() const;Returns nullptr when no asset is assigned.
C++ Example
cpp
ULiSplatAsset* Asset = Chunk->GetLodSplatAsset();Blueprint Example

See Also
- SetLodSplatAsset: sets the asset and Chunk index returned by this component.
- ALiSplatActor::GetLiSplatAsset: returns the owning Actor's primary asset.