GetShadowProxySettings
Returns the current proxy-shadow settings.
cpp
FLiSplatShadowProxySettings
GetShadowProxySettings() const;Returns a copy of the struct. After editing it, call SetShadowProxySettings to apply the changes.
C++ Example
cpp
const FLiSplatShadowProxySettings Settings =
SplatActor->GetShadowProxySettings();Blueprint Example

See Also
- SetShadowProxySettings: applies modified settings.
- GetNormalProxySettings: returns the proxy-mesh settings.